IZZY REES
  • Games
    • Project Icarus
    • One Hand Clapping
    • Octobo
    • Windswept
    • Unholy Ascension
  • Art
  • Resume
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Senior Art Manager | USC Advanced Games Project
February 2018 - Present


Project Icarus is a first-person VR Arena Shooter where you rise above your enemies by engaging in intense aerial warfare.

Developed under a multidisciplinary team of 40 students, we are targeting Steam release in May of 2019. 

My Major Contributions:​
  • Supervised a team of 16 artists from USC, ArtCenter, and Fullterton to produce 3D and 2D assets
  • Delegated weekly tasks, scheduled and attended meetings, set milestones, wrote standardizing documents, and facilitated communication between art, design, and engineering
  • Oversaw weekly meetings to quality check work made in Maya 2018, Zbrush, and Adobe Photoshop
  • Modeled, rigged, and handled implementation of all assets into Unity3D
© COPYRIGHT 2015. ALL RIGHTS RESERVED.
  • Games
    • Project Icarus
    • One Hand Clapping
    • Octobo
    • Windswept
    • Unholy Ascension
  • Art
  • Resume